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PostSubject: Voltaire Hayashi Jutsu   Voltaire Hayashi Jutsu Icon_minitimeSat Aug 29, 2015 12:22 pm

Name:Knock Out Gas
Rank: S
Type: Medical Nin
Element: N/A
Range: This shoots out about four feet from the user's lips and then expands outward to ten square feet. If it is in a smaller area it will be condensed and work twice as quickly. An extra square foot can be added for ten extra chakra.
Handseals: Ram, held for three seconds
Speed: 60
Description: A numbing gas is emitted at jet stream types of speed from the lip of the user. This shoots out about four feet from the user's lips and then expands outward to ten square feet. If it is in a smaller area it will be condensed and work twice as quickly. An extra square foot can be added for ten extra chakra. The gas will entirely incapacitate a victim, leaving the immobile and mostly if not entirely unaware of what is going on around them for an hour of in character time. If breathed in this will knock your opponent out instantly. If they absorb it through their skin, which will happen if they try to hold their breathe, it takes two turns. The skin route will only knock them out if more than half of their skin is touching the substance. This is not to say that those wearing a lot of clothes will save them. It is extremely light weight and can even seep into ones clothes. Due to how light it is, if used outside it will quickly float out into the air and be less concentrated in general. A direct hit would be needed for the intended effect. If used outside or in a very open or drafty place those affected will just be physically numbed and get a tiny bit high. An individual wearing skin tight clothes covering a majority of their body will take twice as long to knock out. Those who are touched only in one spot will feel that part of their body numbed like a more aimed anesthetic was used. For example if the user or a comrade was in too much pain to fight it could be used on just that part of their body, assuming they were in a place it could be used in an aimed way. This was made in hopes of making an anesthetic that could be captured and used, but sadly the chemical that makes the gas' effect will break down entirely within fifteen minutes of in game time, leaving the air perfectly breathable and whoever was effected with 45 more minutes of complete numbness and loss of motor control.


Last edited by Voltaire on Sat Aug 29, 2015 1:43 pm; edited 2 times in total
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Takeshi Uchiha
Kiri Genin
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Takeshi Uchiha

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Join date : 2015-08-26
Age : 32

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PostSubject: Re: Voltaire Hayashi Jutsu   Voltaire Hayashi Jutsu Icon_minitimeSat Aug 29, 2015 12:35 pm

The in game time, I think, should be represented by posts instead, so one minute is roughly 1 post. Also, either drastically reduce the speed to at least half of what it is now, or make the time it takes to affect an opponent less, like put it in stages.

IE.-

Stage 1: 1-3 posts. The opponent will feel light-headed
Stage 2: 3-6 posts. The opponent looses the ability to use their limbs and becomes numb.
Stage 3: 6-onward. The opponent is knocked out (for whatever amount of time.you add this.)

^

just an example idea.
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PostSubject: Re: Voltaire Hayashi Jutsu   Voltaire Hayashi Jutsu Icon_minitimeSat Aug 29, 2015 12:44 pm

Has been editted
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Takeshi Uchiha
Kiri Genin
Kiri Genin
Takeshi Uchiha

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Age : 32

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PostSubject: Re: Voltaire Hayashi Jutsu   Voltaire Hayashi Jutsu Icon_minitimeSat Aug 29, 2015 12:49 pm

an hour of IC time would be like 60 posts. PLZ reduce that. Also take out mention of OOC time. If the target is left alone, they should still be KOed wherever they are for how long the gas lasts. If they breathe it in the affect shoudl not be instant. If you want it to be instant bump the rank to S. Then again with the minutes thing.
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Takeshi Uchiha
Kiri Genin
Kiri Genin
Takeshi Uchiha

Posts : 185
Join date : 2015-08-26
Age : 32

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PostSubject: Re: Voltaire Hayashi Jutsu   Voltaire Hayashi Jutsu Icon_minitimeSat Aug 29, 2015 1:50 pm

APPROVED.
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